Ryouya Koide Newbee
Posts : 1 Points : 5036 Join date : 2010-07-14
| Subject: Koide, Ryouya [WIP] Mon Aug 02, 2010 6:14 pm | |
| Basic Info Name: Koide, Ryouya • Nickname/Alias: Odo Age: 22 Gender: Male Important Family Members: Koide, Kazu [Father Deceased] Ryuu, Rin [Mother Deceased] Koide, Soi [Sister] Personality: Odo is not like most people, but then again most people aren't the same. Odo always seems to be angry, always yelling at something or someone. And whenever he is yelling at someone strong language is normally involved. He has a very short temper, that snaps just in an instant. He always lets his anger out through words, never physically. Unless it is something very serious. Odo only stops his rage when he feels it's the right time. Which is normally when he is alone, after the person that made him mad is gone. Apologizes rarely leave his mouth. It takes him days sometimes years to man up and apologize. Odo is rarely nice, but it does happen sometimes. When it does happen is always seems to be around a pretty girl. Of course most guys would do that, but when Odo does try to be nice it last only a short amount of time. Normally he'll find something to get mad at, but it is never the girl he is talking to. Odo can never bring himself to get angry at a woman. He doesn't believe in getting angry at a woman, no matter what they do or say. Odo is also very defensive of women, most of the time this leads to Odo getting the crap beat out of him. But he is only like that to women. When it comes to men Odo can get angry just by looking at them. Due to his little anger problem Odo tries to stay away from most guys. But prefers to be around women. This is not an unusual thing for guys though. However Odo can be nice to men at times, most of the time when that does happen a friendship is born. When it comes to fighting Odo tries to end it as quickly as possible. Bloodshed is not something Odo likes to see. But sometimes it comes to that. When it does Odo normally curses himself for resulting to bloodshed. He is always nonchalant when a fight breaks out. He acts like it is nothing at all. Odo is loyal to this village. He would give his life to protect the place. When Odo has to fight his eyes tend to look up at the sky. Paying no attention what so ever to the person he is fighting. Due to this Odo normally appears to be rude and have no respect for the battle. Once the first move has been used Odo takes his eyes away from the sky and to his opponent. Odo spends most of his time either sleeping or doing nothing. He isn't like most people that train the crap out of themselves. He finds his strength good enough already. When he does to nothing he normally just watches the clouds breeze by, to most people that would be boring. But Odo isn't like most people. He's a short tempered asshole flirt, but that's just they way Odo likes it. General Appearance Basic looks - Spoiler:
Odo has a very interesting look to him. He is almost always seen wearing a black gas mask. The mask covers all of his face keeping his identity hidden. The gas mask is strapped around the back of his head to keep it in place. The gas mask is not the only strange thing about Odo. His hair color is also very unique. His hair is a light shade of blue. His hair is about medium length and somewhat neat. Some parts of his hair stick, while other parts are kept down. His hair tends to stick up wear his mask is. Around the straps his hair folds over it. His hair does not cover his ears, due to him pushing it behind his ear. Underneath the mask Odo is rather handsome. He has piercing blue that normally show nothing at all, expect boredom. He has very thin light blue eyebrows. A small pointed nose, and a thin pointed chin. However on his right right cheek is a very long a jagged scar. The scar stretch from his right eye down to the very bottom of the right side of his face. The scar is not perfectly straight, but jagged and gruesome looking. Odo wears strange clothes for a ninja. Due to this he is almost always mistaken for a citizen and not a ninja. Odo wears a tight maroon shirt, the sleeves on the shirt are rather short, and tight on his skin. The shirt reaches just below his pants. Occasionally Odo wears a black jacket over his shirt. The jacket is not tight or very large on Odo. It's just in between. The hood is rimmed with a white fur. On the back of the jacket in red cloth is the Kanji for strength. Whenever Odo wears the jacket he almost always has the hood pulled over his head. The hood covers most of his hair, but some pieces stick out for underneath. For pants he wears tight black pants. The pants have a white line of fabric running down the sides. Around his waist Odo wears his headband. The head protector part of it facing his right side, a knot on his left. For shoes Odo wears a pair of black ninja shoes. Odo has a very toned chest. His arms are somewhat toned. On his back Odo has a very gruesome scar. The scar is a very large 'X' that stretches from his shoulders down to his hips. His legs are also very toned, making him a good runner. Extra Features: Odo is almost always wearing a black gas mask. Rank and Skill Information Village: Kirigakure • Rank: Jōnin • Letter Rank A • Group affiliation --- • Specialties: - Main: Ninjutsu - Sub: Genjutsu • Advanced/Secondary Skills: Elemental & Jutsu InformationElemental Affinity• Primary Element Water • Secondary Element Earth Jutsu Water Ninjutsu: - Spoiler:
• Name: Hidden Mist Technique • Rank: D • Element Water • Description: This displacement technique is a specialty of the Ninja from Kirigakure, where one causes a mist to spring forth by lifting up some water, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan-user will see the mist colored by their opponent's chakra, which will effectively hide the user from the dōjutsu.
• Name: Water Clone Technique • Rank: C • Element Water • Description: The Water Clone Technique is similar to the Shadow Clone Technique except it creates clones out of water. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Additionally, water clones only have one-tenth of the original person's power, as stated by Haku. Like other clone techniques, if the water clones are injured enough they will revert back to normal water.
• Name: (Name of your jutsu, or technique) • Rank: C • Element Water • Description: This jutsu is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This jutsu can't be performed without a sufficiently large body of water to supply the water for it. Despite the fact that the prison is made up entirely out of water, it is stronger than steel as stated by Zabuza Momochi. Once trapped the target is unable to move while within it due to the heaviness of the water. Even so, the target is still able to speak. When this technique is used on Tenten, she indicates that she cannot breathe, though other characters have not reported the same problem.Water clones can be used in preparation for the jutsu, which blocking an opponents attack and trapping the attacker in the prison using the clone's own water.[2] Neji Hyūga was able to use his ability to release chakra from all of his pressure points simultaneously to disrupt the flow of chakra and break the prison.
• Name: Water Release: Gunshot • Rank: C • Element Water • Description: The user kneads chakra, and converts it into water, and then spits it out in the form of condensated balls. The high-speed waterball attack possesses just as much power to kill as an actual gunshot. While this is a water release technique, it can still be employed someplace where no water is available, which is a great advantage. It's also possible to increase the power of destruction of the balls themselves by building up the chakra inside of them. The number of bullets is determined while kneading chakra. By taking advantage of gravity, the bullets can brutally increase in power.
• Name: Water Release: Syrup Capture Field • Rank: C • Element Water • Description: The user spits out high-viscosity, chakra-mixed water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few meters, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channeling chakra to one's feet allowing one to walk upon it uninhibited
• Name: Water Release: Violent Water Wave • Rank: C • Element Water • Description: Water gushes out from the mouth like a waterfall and washes away the enemy. One can freely control the power of this technique with the amount chakra one releases. Having many variations, this is a basic Water Release technique.
• Name: Thousand Flying Water Needles of Death • Rank: B • Element Water • Description: Using this jutsu, Haku gathers some water from the air and surrounding environment into one thousand long needles. He then directs them to a specific target at high speed, leaping backwards before impact so he doesn't get caught in the crossfire. While the needles do surround a target from all sides, they don't appear above the target, creating an escape route. Haku is able to perform this jutsu with one-handed seals, allowing him to pin an opponent's arm and attack while they cannot use any techniques themselves
• Name: Water Release: Exploding Water Colliding Wave • Rank: B • Element Water • Description: The user spits out a great volume of water from their mouth, swallowing up and crushing the enemy with the advancing surge. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks. The amount of water created is proportional to the amount of chakra used; when used with Kisame's enormous chakra, even a dry wasteland can become a small ocean. Afterward, the excess water can be used for additional water release jutsu. In the anime, Nagato performed this using Deva Path by punching the ground with water gushing out instead of spitting out of his mouth.
• Name: Water Release: Five Feeding Sharks[ • Rank: B • Element Water • Description: The user puts his hand on the surface of a body of water and from the tips of five fingers, chakra is released into the water, changing it into the form of five ferocious sharks. The sharks circle the target with high speed, creating a raging stream that takes away their prey's freedom of movement and their sharp teeth tear into the enemy with each consecutive attack. In the anime, these sharks can regenerate from surrounding water, making them difficult to destroy.
• Name: Water Release: Water Dragon Bullet Technique • Rank: B • Element Water • Description: This technique shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the caster's skill allows it, it is possible to use it even in a place where there is none. That said, the amount of water used will be in proportion with the caster's skill.This jutsu needs forty-four hand seals, the highest amount of hand seals necessary to use a jutsu shown in the series so far. However, Tobirama Senju was able to produce one with only one hand seal.
• Name: Water Release: Water Fang Bullet • Rank: B • Element Water • Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications
• Name: Water Release: Water Shark Missile Technique • Rank: B • Element Water • Description: This technique shapes water into the form of a shark, which moves to attack the enemy at high-speed with a powerful impact.
Earth:- Spoiler:
• Name: Earth Release: Double Suicide Decapitation Technique • Rank: D • Element Earth • Description: A ninjutsu where the user conceals themselves underground and drags the object of their attack down into the earth, robbing them of their freedom. In addition, they can start another attack. This technique was originally used for torture, by cutting into the enemy's neck.
• Name: Earth Release: Earth Shore Return • Rank: C • Element Earth • Description: After striking the ground with his hands, Jirōbō creates a large wall of earth in front of him. The defense is not perfect though, since a hard or drilling impact can puncture the wall. Also, since this technique only guards frontal attacks, the enemy can easily attack from the side or even from above.
• Name: Earth Release: Hiding Like a Mole Technique • Rank: C • Element Earth • Description: This technique changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach.
• Name: Earth Release: Underground Submarine Voyage • Rank: C • Element Earth • Description: After sinking underground by turning it into to fluid, The user can close in on the enemy with high speed, by swimming underground. Since under ground is a blind spot the target has no warning, allowing the user to launch a surprise attack. By using this technique in conjunction with a weapon, it also gains great effect as an "assault ninjutsu".
Non-Element:- Spoiler:
• Name: Body Replacement Technique • Rank: E • Element N/A • Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach using the Body Flicker Technique, the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise. The anime has a number of other objects being used for this jutsu, such as a boulder, mud, a scarecrow, and even a large rolled-up carpet. These items are usually nowhere in sight, suggesting that they are merely gags meant to lighten up the situation and not an actual part of the jutsu. Additionally, the normal practice of switching places with a section of log is done in several places that have no such thing anywhere nearby.
• Name:Transformation Technique • Rank: E • Element N/A • Description: This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object. This is one of the basic jutsu taught at the Konohagakure Ninja Academy, and most shinobi know this jutsu. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on an inexperienced ninja.
• Name: Body Flicker Technique • Rank: D • Element N/A • Description: This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and their intended destination. Shisui Uchiha was feared as "Shisui of the Body Flicker" (瞬身のシスイ, Shunshin no Shisui), likely referring to this technique. The Body Flicker Technique has various variations among the different hidden villages, all of which involve some extra element aside from the movement itself. The extra element is usually some sort of substance used to distract the opponent, such as leaves or sand. Gaara, for instance, uses the Sand Body Flicker (砂瞬身, Suna-Shunshin), which uses sand to cover his movements. Other varieties include the Mist Body Flicker (霧瞬身, Kiri-Shunshin), Water Body Flicker (水瞬身, Mizu-Shunshin), and Leaf Body Flicker (木ノ葉瞬身, Konoha-Shunshin). The Fourth Raikage combined the Body Flicker Technique with the Lightning Release Armor which allowed him to dodge even Amaterasu in a split second.
• Name: Haze Clone Technique • Rank: D • Element N/A • Description: At first glance it seems like a regular Clone Technique, but the Haze Clone uses a cunning trap to lure out the enemy. Using this technique together with the Earth Release: Underground Projection Fish Technique, the enemy is led to believe that the real body is among the clones. As the Haze Clones are not physically real, the attack will just pass through them. While attention is drawn to the clones, the real body attacks from the blind spot. During the illusion and resulting chaos, the enemy, who is caught up in the technique, can be easily defeated.
• Name: Crow Clone Technique • Rank: C • Element N/A • Description: A technique that produces a clone by projecting one's own chakra towards dozens of "crows". Because it uses crows as a medium, it requires less chakra than the normal Shadow Clone Technique, while still being able to perform techniques. The dozens of crows come together to form the body of a clone. When the chakra projected by the user is severed, the crows disperse, though the user is still able to continue to speak through it.
• Name: Shadow Clone Technique • Rank: B • Element N/A • Description: Similar to the Clone Technique, this jutsu creates clones of the user. But unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original.Unlike other clone techniques, they can't be detected by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance, making them indistinguishable from the actual person. In the anime, Sasuke Uchiha claims that the Sharingan can distinguish clones from the original, however various events throughout the series seem to indicate that this is not the case, implying that the Sharingan was merely used to keep track of the original's movements.
• Name: Clone Great Explosion • Rank: A • Element N/A • Description: The user lures the target in, using a Shadow Clone as bait. The target, acting according to the principle of "attack to bring down the enemy," falls victim to a powerful explosion. If one can see through the body of the Shadow Clone, it is possible to evade the blast. However, by wrapping it up in trick after trick, the target will be guided into the technique for sure. The size of the explosion is considerably large.
Genjutsu:- Spoiler:
• Name: Demonic Illusion: Hell Viewing Technique • Rank: D • Element N/A • Description: This is a genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin. This is to make the illusion more convincing, since the user will likely have moved before the illusion sets in. If the mental image is a gruesome one, the shock will be accordingly great.
• Name: Mist Servant Technique • Rank: D • Element N/A • Description: This genjutsu creates eerie black ninja illusions, which appear one by one from trees and rocks, and corner the enemy. Their movements are slow, but when attacked they multiply, and in this way they appear like ghosts inhabiting the mist. Kunai are added to this technique, by throwing them to match illusions movement, making them seem real. As the clones continue to multipy, the victim will eventually be worn down.
• Name: Demonic Illusion: False Surroundings Technique • Rank: C • Element N/A • Description: This jutsu changes the appearance of a nearby object or area in order to disorient the opponent.
• Name: Sly Mind Affect Technique • Rank: C • Element N/A • Description: This jutsu causes the enemy to walk around in circles for hours by making it seem as if they're walking straight to their desired destination. The enemy eventually becomes exhausted after traveling the same path over and over.
• Name: Dusk Crow Genjutsu • Rank: C • Element N/A • Description: This unknown genjutsu can trap a victim in an illusion with no eye contact, similar to Ephemeral. The genjutsu traps the victim in a torrent of crows, leaving them at the user's mercy.
• Name: Demonic Illusion: Descending Hell Technique • Rank: A • Element N/A • Description: This jutsu causes the illusion of a tremendous ball of fire falling from the sky into a designated area. Anyone in the area will instinctively flee.
• Name: Temple of Nirvana Technique • Rank: A • Element N/A • Description: This jutsu causes everyone within a specific area to fall into a deep sleep. From the target's point of view, it seems as if feathers are falling from the sky, which serves as a distraction to allow the jutsu to take effect. The downside, however, is that any experienced ninja have more than enough time to dispel it.
• Name: Bringer-of-Darkness Technique • Rank: A • Element N/A • Description: A genjutsu which exerts an hallucinatory effect upon the eyesight, stealing all light away. A world of darkness, as if a thick, jet-black curtain had been dropped. No matter how skilled someone is, they have no option besides turning into sitting ducks. This effect allows the user to attack unseen. Although it negates sight, it does not stop the other senses. In essence, the opponent can sense, hear and smell out the user of the technique and break its effects by landing one hit. In the anime, Tobirama Senju was the one to initiate this technique. In the manga, it was Hashirama Senju.
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