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 Koddy Sino's Application

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Koddy
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PostSubject: Koddy Sino's Application   Wed Aug 04, 2010 4:09 am

Basic Info

Name: Koddy Sino

Nickname/Alias: Theo/Vague

Age: 17

Gender: Male

Important Family Members: None.

Personality: A person kept to himself. With nothing to interest him, but a prodigy in intelligence. Even at the young age of 15, he had already gained the rank of ANBU. Besides that, he seemed to be a person who does not like people (Charisma = 3), but a person who will convince people quite well, and is very book smart. He understands things well in his own opinion, and attempts to put things into situations which are very unlikely but possible. He has a habit of doing things out of the ordinary, but has kept up a great amount of agility, and speed to help him with his movements, and his ability to escape tight spots. He is an anti-social, emo-like person. What more can a person say about Koddy?

General Appearance

Basic looks He had dark hair, and was a tall man. He had straight teeth, and was a healthy looking boy. His black hair was medium length, and his eyes were brown of color. It was a pretty average height for his age. Most of the time, his face would be covered by a mask, so his face was unknown. He wore a black cloak to hide him in the shadow when he goes on his missions, and his eyes glare on light, sometimes making him easy to spot. Although they are dark, they are shiny. He seems a little phasy, due to his bloodline.

Height: 6 feet

Weight: 177

preferred wardrobe: Dark. Dark clothes. It is anything dark basically. He doesn't enjoy bright colors too much. He wears an ANBU mask constantly.

Extra Features: No


Bloodline Information

Kekkei Genkai: SECOND POST. SECOND POST.

Description: (Description of abilities)

Physical Traits (Any physical traits that your Kkg gives you)

Ability Overview (a quick list of the bloodline abilities)


Rank and Skill Information

Village: Leaf

Rank: Anbu
Letter Rank S?
Group affiliation None. Currently.

Specialties: Genjutsu/Taijutsu/Ninjutsu

- Main:Genjutsu
-Sub:Taijutsu/Ninjutsu
-Combination(Must have admin permission)

Advanced/Secondary Skills: (proficiencies, mastery….)

Elemental & Jutsu Information

Elemental Affinity

Primary Element Lightning
Secondary Element Water
Advanced Element Fire
Combination Spectres. Lightning Water mixture.

Jutsu (If they All don't fit, put in another post)

Name: (Name of your jutsu, or technique)
Rank: (Rank of your jutsu, or technique - E, D, C, B, A, S, X)
Classification: (Gen, nin fuuin…etc….)
Element:
Requirements:
Description:


History/Rp Sample


Rp Sample:
Yea..... BITCH, FUCK YOU COUCH
It was a cool day, on top of that, the wind was blowing. The sky had cloud cover, and a bright spot where the sun hid behind the clouds. It made the clouds around look even darker, and the average skin to look seemingly more pale. It was an all so peaceful moment. Suddenly, it was disrupted by a lightning strike off in the distance, and a loud crack. A man stood, his eyes lite up from the flashing light, and his ears beating from the crack of the lightning. His heart kept beating normally though, he was used to this kind of weather. It was due to the traveling that had recently occurred, where this man had gone. His eye lids covered his pupils, and iris', and his head bowed. A light smirk cut across his lips, which eventually led to a smile, breaking his lips, showing straight white teeth.

In the mans hand was something usual for a man of his stature. It was a mask, normally worn by the Anbu. It was nothing special compared to some of the others around; considering it was blank. Slowly, the man brought his hand, which held the mask, up to his face, covering it. You could now see where the design was, or should be. The mask was blank, except for a smirk bent across of it. The mans left hand pulled the rest of his cloak-like clothing on, as he slide into the shadow that was behind him. His eyes flashed red, showing the Sharingan eyes, but faded as fast as they appeared. Someone approached, smoking what seemed like a cigar, just waiting.

The boy wearing the mask continued to hide in the darkness, concentrating on what he was going to do to take out his target. The man who stood smoking the so called cigar was actually a man who was a wanted criminal. He wasn't to famous, considering he would only posses the Bingo book rank of B. At this angle, his target would be a, well, easy target. He drew a senbon, and some light glistened off the side of it, revealing his position to the man. The man did not twitch, he just slowly turned, not to reveal that he knew of the man that was stalking him. To the boy, the man had made a random smile, looking into the direction of him. A smirk came out under his mask, as he threw the senbon straight toward the neck of his target. It was not a success though, due to the mans knowledge of the boy being there. A twitch forward would take the cigar, and a knife which propelled out of the cigar, aimed right for the boys abdomen.

This is where the boy felt it was time to show his Doujutsu to the man he was fighting. Suddenly, the boys eyes turned a deep red, and three tomoes had appeared fast enough to show the movement of the mans arm with the cigar knife. His hand slammed down onto the mans wrist, snapping it instantly. Just the angle that the boy knew would break easiest, not even requiring all of his power. The mans spun, forcing a kick into the boys face, which connected. The boy flew back a few feet, and collapsed onto his butt; he was hurt so bad, he was even having trouble getting up.

He knew that this could possibly be the last time that he could land a successful hit. The boy used his eyes and agility skill to the best of his ability, slinging forward; watching every step his opponent would make, very observantly. Doing this allowed him to pinpoint slight opening which he exploited. The man didn't block his neck, so a successful hit to the front of the neck, causing both arms to fall back to cover the neck as a natural reaction. Due to this, Koddy found the easiest opening, the diaphragm. A right handed blow would uppercut right below the sternum, into the diaphragm. The man fell to his knees, giving the final opening the boy needed. Koddy's foot lifted above the mans head, and a powerful as ever kick slammed down onto the back of the mans head. The heel of the foot, in other-words, the Axe-Kick.

The boy turned around, hearing the footsteps of people coming; knowing the circumstances, death was eminent. The boy stepped back into the shadow; using chakra in his feet to walk along things to escape what tragedy could come. He had no close calls, luckily, and escaped without a scratch from the people that would come after. The boy held his face again, feeling that kick come back to haunt him. He grunted at the pain, and shuffled off back to where he needed to go next, back to his village. He did a hand sign, covering his whole body with a cloak, then removing the cloak again. The black clothes he was wearing before returned to a white set of clothes, and an Anbu mask. The boy turned into a nearby set of trees, knowing there was a forest in the distance.

As the boy finally got to the forest, he was holding his cloak and items, thinking about something. ...I would probably waste less energy if I constantly wore this instead of removed it when I finished a mission... As his thought came to a stop, so did he. He would replace the cloak and black clothes back onto himself, along with a hood. Lightning continued to crack in the distance, when all of a sudden, the rain began. The boy didn't stop, as his duty was to return to his village first, report his work, and then he would be free. For once though, he wanted to stop and feel the rain, instead of ignore it. And just that happened, he came to a stop, and looked up. A smirk came upon his face under his mask. He reached his right hand up, grabbing his mask, and pulling it off and feeling the rain on his face. Hours would seem to pass before he realized the time, and so time faded quickly, leaving nothing but the rain to enjoy, and an incomplete mission, which he would not be rewarded for due to the time it took.

History:
Not much is known about this figure. All he is known for is being a well skilled ANBU. He is known to be extremely skilled in Combat, espiecally Taijutsu and Genjutsu. Although he lacks in the Ninjutsu.
It is unknown why such things are true.


Last edited by Koddy on Wed Aug 04, 2010 4:11 am; edited 1 time in total
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PostSubject: Re: Koddy Sino's Application   Wed Aug 04, 2010 4:10 am

Bloodline Name/Surname: Spectre Sottomissione(v2)

Clan Classification: Bloodline Limit

Kekkei Genkai: Mutation
Element: N/A (Although they interact with Earth and Water Type elements commonly.)

Description:

Dress: As they want, although, they do have habit of cloak-like clothing, which normally has the ability to hide
there ghostlyness.

Traditions These "people" learned to use an element close to there body function, water. These "people" normally
live within forested area due to the phasing, which became a tradition, living in a jungle. That's why they reside mostly
in the jungle village. But since they live in jungle they gained that usage of Water, which was easily used in the moist
enviroment, so it became the Spectre element of choice. Thus it is now a tradition to learn this element first.
They also have a habit of learning earth element, since some of the jutsu's can phase through earth, thus moving the earth slighty
for the ability to move through it, thus giving them that. Oddly enough, they do not begin a last name tradition, thus they
even further lower the chance to be found or figured out. But sometimes there are few that do stray, which caused them to
expand.
The Spectre Sottomissione had a ritual in which they would absorb all the chakra of who they kill, it was never figured
out why they did it, but some guessed that it was to extend their lives, or remove the traces of the body quicker. For now
the Spectre's ritual would be questioned, but not very unlikely to have something to do with many things, possibly just a
ritual in which they respect the life of the the opponent they had killed. After this ritual, it would remove someone from
being able to use edo tensai on the person.

Clan History: They originated from the jungles that once made up the land of the fire. They started out thousands
of years ago as a primitive tribe where sacrifices where made to spirits. This religion was built on the belief that
spirits or gods where only killed by another god in order to advance to the next level which was rumored to be control
over all gods and life. From this, a group of members branched off and attempted to copy the spirits in ability in order
to gain this power. By focusing and adjusting their chakra through countless test subjects in order to obtain the status
of spirits. After many deaths, the clan developed a way to break down their bodies using their chakra. Once this was
developed, the member of the group kept the training going and over time the chakra permanently mutated. And once this was
perfected the members of the clan stayed away from one another out of fear of not achieving their goal of surpreme god
and out of fear of giving it to someone eles. This power, of corse was something that is now referred to as C- by medical
ninja.

During the time of the modernization of the land of the fire, the clan remained hidden in the jungle but due to the
expansion of villages and wars that took place here the clan remained hidden in shadows of a remote part of the jungle
afraid to take the site of technology this is why no one could gain a level higher B+ so that A+ and C- could not be
obtained. But now that the jungle has been restored many members of the clan have left their home to explore the new
jungle. It was this moment in time that inspired a young boy by the name of zalizar to the thoughts of exploration. His
ideas are what fueled a civil war within the clan itself. One side wanted to embrace the world, while the other felt it
was a sin. It was Zalizars thoughts that lead many leaders to become rebels and massacre those who did not want to go out
into the world. The end result was a large some of dead bodies that vanished from the earth, and a successful revolution.

Zalizar, taking the side of exploration, fought alongside of the revolutionaries but died that night at the age of 8,
though his sacrifice did not go to waste. Zalizar, contributions to the clan allowed them to expand outwards and establish
populations in the nearby village of Kojougakure. This alliance with the village allowed the remaining members of the clan
to expand and announce Spectrum to the world, but sadly not the entire world took a liking to a new clan. Upon arrival to
Kojougakure, many reports from villagers said that the members of the spectrum were seen taking part in various
supernatural rituals. Which was understood by the spectrum as normal, but some members viewed this as a threat and attack
the new comers in the dark of night. What was reported was the the glow and blood of the members, but the bodies of the
spectrum could not be found after that. These fights soon lead to an outbreak and it caused the world to see the spectrum’s
true power. This became known as the “ghost outbreak” and in showing the world their powers, spectrum was soon established
as a military power in the land of the fire. They now are of the most highest paid spies in all of the land and are often
sent out as scouts for an invasion.

Kekkei Genkai Information:
ALL THE ABILITIES ARE LISTED AT THE BOTTOM! (Of font)
As you advance you keep the abilities of previous stage.
<font face="Lucida console">Blood Type C+ thru C-:
Phasing; Self Healing(Near death)

Activation: Your character is born human, normal and all, except they have a chakra locked within, which is unknown to you.
(To avoid anyone from just having this) Someone who has applied for this bloodline must go through 500 words of training
to drain their chakra, and allow spectrum chakra to take over, in other words flow within you. At this point the chakra
would begin to go to each cell and begin changing them, mutation basically. As the finishing product stand an C+ Blood
type Spectral Ninja.

Blood type C+ (1):
Spectral Senbon
This is the first stage of Activation. Automatically Activated from first activation.


Blood Type B+ (2):
Spectral Scythe
This is the second stage of Activation. Roughly 1500 Words to activate. (C+ to B+)


Blood Type A+ (3):
Spectral Figures; Ground Walking(p1)
This is the third stage of Activation. Roughly 2500 words to activate.(B+ to A+) At this stage, no signs of aging occur, in other words,
they now can live forever.


Blood Type C- (?):
Ground Walking(p2); DBS(Disappear by Sight); Rest listed below with a "C-" beside name.
(Corruption: It got it's name due to how you get it, killing a fellow bloodline member.)
This is the fourth level of Activation, and is forbidden.

After killing a fellow A+ rank Spectral Bloodline member, the killer/closest A+ bloodline, would
absorb the spectral energy of the other. They would then need to go through a 10k training of all of the abilities together
to gain this. From there they have no further advancement, they perfected the bloodline.

__________________________________________________________

SELF HEALING: (SPECTRE AUTO-LEARN)(D)
When a person of the Spectre Bloodline is near death, or is about to die, this ability takes place. What this ability does is
gives minor healing to the entire body.(Restore blood, seal cuts, regains a minimal amount of energy. Although this ability
has a habit of only working once per fight, this removing the abusiveness of it. This can even un-paralyze someone if they are
near death. It can't connect limbs though, only fix what is connected.

SPECTRAL SENBON:(A OR S)
POISON/NUMB BODY ON INJECTION SITE
The senbon can be summoned up to 6 at a time(Without spectral figures), with three in each hand between knuckles. These
can be summoned as fast as you can throw/aim. You can only summon more if all three have been cleared from the hand. The
posion is weak enough so it only paralyzed the body area for 2 post.

SPECTRAL SCYTHE:(S)
SHAPE SHIFT/SMALL ITEMS(NO CARS >.>)
Basicaly ability of the scythe is to change into other weapons, like a sword, a shield, etc... That means they cannot turn
into armor, but a sheild, yes.
Using this prevents you from using all six spectral senbon, and both hands if two handed weapon. Although there is no form
that allow you to use both hands.

SECTRAL FIGURES: (S)
NO LARGER THAN 6 FEET HEIGHT/600 SENBON MAXIMUM(100 PER FOOT)/51% of chakra
CLONES WITH DIFFERENT APPEARANCE
These are basically just like clones of you, but they can turn into senbon, and create senbon with self sacrifice.
For summon, they quickly use the chakra in them to be able to throw them. When they sacrifice themselves, they throw 100 per
foot, with a minumim of 400, and maximum of 600. They don't aim at anything but randomly to the frontal area of them. So if
they manage to hold you and do this, you have the fraction of second to escape the shot, or defeat the spectral figure.
Also, these start at the minumim of 4 feet, and with 1000 words you make it 5 feet, and another 1000 to make it 6 feet. (2k total)
The Spectral figures are unable to produce anything else. These senbon are NOT posion. As they use senbon they slowly fade
away, and the maximum someone can have out at a time is roughly about 5. Since these are basically puppets, it leaves the user
easier to hit and attack. Although, these are more controlled by brain waves, and not chakra strings. It becomes challenging
to use them against another spectre, because sometimes they can overlap if the same command, and the next command would be
confused.

SPECTRAL SUMMON: "C-" Only
OWN PERSONALITY; MIND OF OWN; OWN LOOK/NO CHANGE IN SUMMON/NO SENBON SACRIFICING/DRAGON HAND SEAL; NAME SPEAKING
This is the summon of the Spectre Sottomissione bloodline. These summons are just like people, yet they are summons. They are
like companions, which can be constantly summoned at any time, as long as you have completed the retrieval of them. You must
sign their contract, after they convince you too. They have to convince you to introduce themself to RP of the original
character. They have their own personalities, which the user will control for them, along with their own names. They normally
have the same outfit, a cloak that they wear the hood up on, hiding basically all their facial features, showing nothing but
the cloak. They are nearly an imatation of the user ability wise, but they have the draw back of only being able to use basic
taijutsu and the Spectral senbons. They normally only show up when the user speaks their names while using the dragon seal.
Can only use one at a point in time. (1 at a time)


UNDER-GROUND WALKING:(S)
WALKING UNDERGROUND/DROP SPEED CONTROL; LEVITATION CONTROLED
When a Spectre gained A+ type, they train for this jutsu, which lets them seep into the ground, and come out of the ground
at there will and speed. This works great for evasion, but can only move as fast as they can react to touch there hands together.
"If they master this jutsu at 2k words, they can sink and float out of ground at will, without the hands touch, thus being the ultimate defense."
Quoted is C- skill.) At mastery, it requires 20% of chakra PER Use.

DISAPPEAR BY SIGHT:(SS) "C-" ONLY!
LOOK AT SOMETHING AND IT PHASES/PEOPLE/OBJECTS CAN GO THROUGH IT
The most powerful genjutsu this bloodline contains is this one. It allows the user to use large amounts of there chakra to make things
disappear by sight. This also has consequences to the eyes. When using this once, the eye that used it goes half blind,
thus making everything blurring to that eye. This gives a user a maximum of 4 times before they go blind in both eyes.

Endless Hole: (SS) "C-" ONLY!
HOLE/10 BY 10 SIZE/ENDLESS FALL
When a user completes the required hand signs, they point toward a direction within 20meters of themselves, and a hole appears
on the ground in the distance that stays in there mind. This causes it to be hard to aim. Although, a spectre user has the
ability to float above this, as the land is turned into spectre, allowing a non-spectre user to fall into the earth. This
jutsu requires chakra training of 5k at least to complete, and then uses 90% of it. Due to the fact that it literally goes to
the core of planet, or the fall does. with 4750 words of chakra training, you use 99%, and 4700, you use all your chakra and
die. Thus this jutsu REQUIRES you to have done chakra training.

SPECTRAL SACRIFICE(4 of 6): S
ARMS; LEGS
This gives you the ability to make 2000 senbon appear by sacrificing a limb which can be replaced if you win the fight.
Although, when you replace the limb, it becomes limp for 1 day IRL, that means if you drag a topic for one day, you do gain
the ability to use that limb again. Vague shot.

SPECTRAL SACRIFICE(2 of 6): SS
HEAD; BODY
Once you use either of these, you die on the spot. If it's the body you have a 3 second (30 word) time limit to either speak or
sacrifice the head part of the body. The body requires the arms and legs of the body to already be removed, otherwise they
attack too. The head, if used, instantly kills the user no matter the circumstance. They are just...dead.
Head has 10 senbon that hit someone, dead or alive, but tails the person who it is aimed at.
Body tails the person, but can hit anything and stop.


</font>

Limitations: Heavily effected by Fire based elements.(Complex elements that use fire.) There chakra is a great
part of them, making it fragile. Thus a spectre user normally ends up training chakra, and if they don't they have to train
agility. The reason why it's like that because they use all there jutsu types in equal amount. But if they don't have the
chakra to use ninjutsu and genjutsu abilities, they are forced to use taijutsu, thus the agility part of things.

The fire attacks heavily effect them due to the fact that it has heat. What it does is hurt the Spectre more effectively,
being able to read the organs much easier then the average jutsus. It can scorch a spectre easier, and something like steam
based attacks would harm it more. Although, sometimes, if a spectre is versing an opponent and has the Under-ground walking
technique, they can go through Ice-based techniques for 1 post, anything longer would resort in freezing, only they leave the ice,
they have a 10 post cool down before they have the ability to walk through the ice.
Most of their jutsu are S Rank or higher, thus making it one of the most challenging Bloodlines to master all Jutsu. Any jutsu
that can be added would end up being S-rank also.

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PostSubject: Re: Koddy Sino's Application   Wed Aug 04, 2010 4:13 am

Done.
But due to the lack of training that can be produced on this site, I'll begin with a nerfed C- version. In otherwords, I will not know any C- abilities, but have the ability TO learn them.
[) () /\/ 3
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PostSubject: Re: Koddy Sino's Application   Wed Aug 04, 2010 4:15 am

Note: Jutsu I shall add later, they are a little to complicated to be implemented at this point in time.
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PostSubject: Re: Koddy Sino's Application   Wed Aug 04, 2010 4:28 am

Name: Kawarimi no Jutsu
Rank: E
Type: Ninjutsu
Element: N/A
Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Explosive tags can be attached to the replacement for an added surprise. Fundamentally, all ninja know this technique.

Name: Henge no Jutsu
Rank: E
Type: Ninjutsu
Element: N/A
Description: This jutsu allows the user to assume the appearance of another person, animal, or object. This is one of the basic jutsu taught at the Konoha Ninja Academy. Fundamentally, all ninja know this jutsu. The transformation jutsu is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on the inexperienced ninja.

Name: Bunshin no Jutsu
Rank: E
Type: Ninjutsu
Element: N/A
Description: This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).

Name: Nawanuke no Jutsu
Rank: E
Type: Ninjutsu
Element: N/A
Description: A basic jutsu taught at the Konoha Ninja Academy, this jutsu allows a ninja to free themselves if they have been tied up.

Name: Genjutsu Kai
Rank: E-S
Type: Ninjutsu
Element: N/A
Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.

Name: Shunshin no Jutsu
Rank: D-S
Type: Ninjutsu
Element: N/A
Description: This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's reflexes. The amount of chakra required depends on the overall distance between the user and their intended destination.

Name: Kinobori no Waza - Act of Tree Climbing
Rank: N/A
Type: Ninjutsu/Chakra Control
Element: N/A
Description: Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed.

Name: Suimen Hokou no Waza - Act of Water Surface Walking
Rank: N/A
Type: Ninjutsu/Chakra Control
Element: N/A
Description: A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water.

Name: Ayatsuito no Jutsu - String Reeling Technique
Rank: N/A
Type: Ninjutsu
Element: N/A
Description: Ayatsuito no Jutsu is a Ninjutsu technique utilizing wire. This string can be used in rappeling, or as a method to tie down and restrict the movement of an opponent. The Uchiha clan also utilizes the wire in their Sharingan Soufuusha Sannotachi technique. The wire allows the clan member to pin down an opponent, and then unleash a torrent of fire upon them.

Name: Bikou Ninjutsu - Shadowing Stealth Technique
Rank: E
Type: Ninjutsu
Element: N/A
Description: Bikou Ninjutsu is the technique ninjas use to follow their targets covertly. The manner in which the ninja shadows their target can differ, from the basic hiding under a nearby object, to using a jutsu to turn oneself invisible.

Name: Endan - Fireball
Rank: C
Type: Ninjutsu
Element: Katon
Description: Katon • Endan is a Ninjutsu technique utilizing the Fire Element. This jutsu allows Jiraiya to emit a jet of fire from his mouth. While not stated, this is probably the same or a similar jutsu to the one Jiraiya uses in conjunction with Gamebunta to do Gamayu Endan.

Name: Goukakyuu no Jutsu - Great Fireball Technique
Rank: C
Type: Ninjutsu
Element: Katon
Description: Katon • Goukakyuu no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals, draws chakra from their mouth into their chest and them immediately exhales it. They then blow a stream of fire which erupts into a large sphere of flames. To better manage the flames the ninja will bring their hand to their mouth to control it.

Name: Housenka no Jutsu - Mythical Fire Phoenix Technique
Rank: C
Type: Ninjutsu
Element: Katon
Description: Katon • Housenka no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals and then emits a series of small fire balls. The ninja can also hurl a projectile which is covered in these same flames. To the opponent the attack appears to be only the balls of flame, they do not see the hidden threat within the flames. Meaning that even if the flames are put out, the projectiles still converge on the target. The flames can be used to cover different projectiles like shuriken or kunai.

Name: Ryuuka no Jutsu - Dragon Fire Technique
Rank: C
Type: Ninjutsu
Element: Katon
Description: Katon • Ryuuka no Jutsu is a Ninjutsu technique utilizing the Fire Element. After binding the opponent, the ninja uses a guide wire to unleash a large torrential fire burst onto the target.

Name: Karyuu Endan - Fire Dragon Flame Projectile
Rank: B
Type: Ninjutsu
Element: Katon
Description: Katon • Karyuu Endan is a Ninjutsu technique utilizing the Fire Element. The ninja does a string of hand seals and the proceeds to blow a large jet of fire from their mouth.

Name: Kasumi Enbu no Jutsu - Mist Waltz Technique
Rank: B
Type: Ninjutsu
Element: Katon
Description: Katon • Kasumi Enbu no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does a string of hand seals and then proceeds to blow a large combustible mist at the target. When the mist hits flame, it will ignite in an explosion of fire.

Name: Gouryuuka no Jutsu - Great Dragon Fire Technique
Rank: B
Type: Ninjutsu
Element: Katon
Description: Katon • Gouryuuka no Jutsu is a Ninjutsu technique utilizing the Fire Element. After forming the needed hand seals, the ninja will expel dragon head fireballs at their opponent. These powerful fireballs can punch through concrete.

Name: Haisekishou - Burning Ash Accumulation
Rank: B
Type: Ninjutsu
Element: Katon
Description: Katon • Haisekishou is a Ninjutsu technique utilizing the Fire Element. After forming the needed handseals, Asuma will expel an ash from his mouth. This large cloud begin to envelope his foe and when Asuma clicks his teeth, the cloud will ignite in an explosion.

Name: Dai Endan - Great Fireball
Rank: B
Type: Ninjutsu
Element: Katon
Description: Dai Endan is a Ninjutsu technique utilizing the Fire element. Jiraiya will first gather the fire into his mouth and then spew a giant breath of fire constantly at his opponent.

Name: Hibashiri - Running Fire
Rank: S
Type: Ninjutsu
Element: Katon
Description: Katon Ninpou • Hibashiri is a Ninjutsu technique utilizing the Fire Element. The user will spin and generate a rotating ring of fire to race towards their target and surround them. This fire can be made more powerful with the introduction of wind from a wind element attack.

Name: Touza no Jutsu
Rank: C
Type: Ninjutsu
Element: Raiton
Description: A close range jutsu on which the user makes an electric current pass throw the enemy, by touching the opponent with both hands. This jutsu can leave an enemy paralyzed for one post.

Name: Kyuu no Jutsu
Rank: C
Type: Ninjutsu
Element: Raiton
Description: A jutsu on which the user creates a chakra made sphere of lightning energy in his hands, and throws it to the opponent, giving him a strong electric jolt. This lightning ball will be heavy and thrown in a lateral direction.

Name: Kiba Kyuu no Jutsu
Rank: B
Type: Ninjutsu
Element: Raiton
Description: The evolution of Raiton Raikyuu, this time, the sphere turns into a piercing fang when thrown at the opponent giving him not only lightning damage, but also a small piercing wound. If this jutsu hits a preexisting wound, then the opponent will experience immense pain and the muscles in that area will spasm uncontrollably for one post.

Name: Raiton Bunshin no Jutsu
Rank: B
Type: Ninjutsu
Element: Raiton
Description: Raiton Kage Bunshin no Jutsu is a Ninjutsu technique that utilizes lightning to create a Kage Bunshin clone. Because it is a Kage Bunshin, the Raiton version shares the ability to interact with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. If the Raiton Kage Bunshin is injured, the clone will revert into its natural lightning state. Like in other Lightning Element attacks, should the target come into contact with the electricity, they will be momentarily stunned.

Name: Raiton Doragon no Jutsu
Rank: A
Type: Ninjutsu
Element: Raiton
Description: This jutsu creates a lightning jolt in the air, from which a dragon comes out, striking at the enemy, and giving him big lightning damage. The lightning jolt will expand and appear as a portal, and then the dragon, medium in size, will conform from the portal. This jutsu will last of one post.

Name: Raiton Engai no Jutsu
Rank: A
Type: Ninjutsu
Element: Raiton
Description: The user’s body is surrounded by an electric shield from the user’s, which can protect the user from Taijutsu. Any one who tries to hit him will be electrocuted and sent back. However, if the Taijutsu is powerful enough, then it can break through. Also, Hyuuga techniques can penetrate this shield. This will last for one post, due to the nature of the technique, and the user is rendered immobile.


Name: Raiton Kago no jutsu
Rank: A
Type: Lightning
Element: Raiton
Description: First the user concentrates their chakra into a ball of lightning above their head. The ball is of moderate size, like a dodgeball. This will begin to rotate, and each successful turn, a small bar of lightning will be propelled forth in any direction the user chooses. This is very fast. This jutsu may be used for defense for it is very hard get past the bars. It also is very effective at dispersing large crowds around you.

Name: Raiton Ookami
Rank: A
Type: Lightning
Element: Raiton
Description: This unnamed Ninjutsu technique utilizes the Lightning Element. After creating Raiton in his hand, a ninja will send out a wolf made of lightning to attack his target. Lightning will run from a ninja's hand to the wolf itself, limiting its range.

Name: Shichuu Shibari - Four Pillar Binding
Rank: S
Type: Lightning
Element: Raiton
Description: Raiton • Shichuu Shibari is a Ninjutsu technique utilizing the Lightning Element. To utilize this technique, the ANBU member will form the needed hand seal. Four large earthen pillars will rise to surround the target summon. Lightning will then be unleashed to stun the target

Name:Mizurappa - Violent Water Wave
Rank:C
Type:Ninjutsu
Element:Water
Description:Suiton • Mizurappa is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, the user will expel a strong jet of water at his opponent.

Name: Mizu Shuugou no Jutsu
Rank: C
Type: Ninjutsu
Element: Suiton
This jutsu allows the user to gather water from the environment around him, like from the air, soil, etc. However, if in dry lands, this jutsu is useless.

Name: Daibakuryuu no Jutsu - Great Exploding Current
Rank: C
Type: Ninjutsu
Element: Suiton
Description: Suiton • Daibakuryuu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals a vortex of water will form, sucking anything on the surface above it down to the depths below.

Name: Taihoudan - Large Projectile
Rank: C
Type: Ninjutsu
Element: Suiton
Description: Suiton • Taihoudan is a Ninjutsu technique utilizing the Water Elements. Amachi will generate water in his mouth and spit it as a stream at his target.

Name: Teppoudama - Bullet
Rank: C
Type: Ninjutsu
Element: Suiton
Description: Suiton • Teppoudama is a Ninjutsu technique utilizing the Water Element. After forming the necessary hand seals, the user manifests a large amount of water in his mouth which he can then spit at his opponent as a large spherical projectile.

Name: Suirou no Jutsu - Water Prison Technique
Rank: C
Type: Ninjutsu
Element: Suiton
Description: Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby.

Name: Mizu Bunshin no Jutsu - Water Clone Technique
Rank: C
Type: Ninjutsu
Element: Suiton
Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited however; it can not travel very far from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state.

Name: Mizuame Nabara - Starch Syrup Capture Field
Rank: C
Type: Ninjutsu
Element: Suiton
Description: Suiton • Mizuame Nabara is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, Izumo will expel a sticky liquid from his gullet. This liquid can cover approximately 20 square meters. If the target runs on top of the liquid, their feet will become glued to its sticky surface. If the ninja focuses chakra to their feet before touching the surface, they can hover above and move over it without hindrance. This allows Izumo or a comrade to charge and attack without fear of becoming bogged down as well.

Name: Hahonryuu - Destruction Torrent
Rank: C - S
Type: Ninjutsu
Element: Suiton
Description: Suiton • Hahonryuu is a Ninjutsu technique utilizing the Water Element. To use this technique Yamato will generate water to use against his opponent. Depending on the amount of chakra put into the technique is how much water will be generated.


Name: Baku Suishouha - Bursting Water Collision Waves
Rank: B
Type: Ninjutsu
Element: Suiton
Description: Suiton • Baku Suishouha is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, Kisame will expel water from his gullet. This will then expand into a large volume of water. Being from the Water Country, Kisame is at home with this type of jutsu. He can control the water by riding on top of the waves.

Name: Kokuun no Jutsu - Black Clouds Technique
Rank: B
Type: Ninjutsu
Element: Suiton
Description: Suiton • Kokuun no Jutsu is a Ninjutsu technique used by the Rain ninja Kagari which utilizes the Water Element. After forming the necessary hand seals, a black mist will emit from his body and rise into the sky. Black clouds will form, releasing a flammable rain of oil onto his targets.

Name: Suiryuudan no Jutsu - Water Dragon Projectile Technique
Rank: B
Type: Ninjutsu
Element: Suiton
Description: Suiton • Suiryuudan no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja does a long string of hand seals which then causes a column of water in the form of a dragon to rise from the water and then strike their target.

Name: Goshokuzame - Five Sharks Eating
Rank: B
Type: Ninjutsu
Element: Suiton
Description: Suiton • Goshokuzame is a Ninjutsu technique utilzing the Water Element. Kisame will form the needed hand seals and then place his hand to the surface of the water. A shark of condensed water will emerge from each of his fingers to attack his opponent who is in the water below.

Name: Suitenhoufutsu - Sky and Water Convergence
Rank: B
Type: Ninjutsu
Element: Suiton
Description: Suiton • Suitenhoufutsu is a Ninjutsu technique utilizing the Water Element. The ninja first does a string of hand seals, which causes water to rise from the ground and surround the target. Ruiga can then use this water to drown his target or as a medium to call forth his fish summons.

Name: Suijinheki - Water Encampment Wall
Rank: B
Type: Ninjutsu
Element: Suiton
Description: Suiton • Suijinheki is a Ninjutsu technique utilizing the Water Element. The ninja will first do a string of hand seals and then proceed to blow out a jet of water from their mouth to act as a water barrier from incoming attack.

Name: Suikoudan no Jutsu - Water Shark Projectile Technique
Rank: B
Type: Ninjutsu
Element: Suiton
Description: Suiton • Suikoudan no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja does a string of hand seals which then causes a column of water to rise from the water and then strike their target.

Name: Daibakufu no Jutsu - Grand Waterfall Technique
Rank: A
Type: Ninjutsu
Element: Suiton
Description: Suiton • Daibakufu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals a column of water will circle the ninja and then a large force of water will erupt to hit the attacker. Due to the force of the water the target will be fully enveloped by the water and at its mercy as is pulls them away.

Name: Suigadan - Water Fang Projectile
Rank: A
Type: Ninjutsu
Element: Suiton
Description: Suiton • Suigadan is a Ninjutsu technique utilizing the Water Element. The ninja does a string of hand seals to cause a nearby body of water to form a spinning drill.

Name: Suishouha - Water Collision Destruction
Rank: S
Type: Ninjutsu
Element: Suiton
Description: Suiton • Suishouha is a Ninjutsu technique utilizing the Water Element. A ninja does a string of hand seals which then causes a large volume of water to materialize out of nowhere. The water can then be directed at a target.

Name: Reppuu
Rank: D
Type: Taijutsu
Element: -
Description: A counter attack in which the ninja uses a low spinning kick on the ankles to make its enemy fall while they are running, using their momentum against their opponent.

Name: Senpuu
Rank: D
Type: Taijutsu
Element: -
Description: A 360º spinning kick on the air in which the user will attempt to send an enemy flying.

Name: Shoufuu
Rank: C
Type: Taijutsu
Element: -
Description: A rising kick that has the enemy’s chin as a target, used to disarm or rising him up for an air combo. The user will lower their body before performing the kick, allowing them to launch the enemy more efficiently.

Name: Kage Buyou
Rank: C
Type: Taijutsu
Element: -
Description: A technique often used after Shoufuu, the user will move at high speeds below an opponent as they're in the air, as if becoming their shadow. Because the move is used so quickly after the enemy is launched into the air, it gives them no time to counter, allowing the user to proceed to strike with ease.

Name: Dei Senpuu
Rank: C
Type: Taijutsu
Element: -
Description: This jutsu is the evolution of the Senpuu, in which the user performs an even more furious 360º kick that moves at insane speed, making it faster then Senpuu and better served to react to enemies.

Name: Dynamic • Action
Rank: C
Type: Taijutsu
Range: 5 m
Element: -
Description: Dynamic Action is a taijutsu technique. A ninja will launch themselves at an opponent and then use a barrage of strikes and kicks.

Name: Dynamic • Entry
Rank: C
Type: Taijutsu
Element: -
Description: Dynamic Entry is a taijutsu technique. A ninja will often throw a kunai to distract his targets attention (though not necessary), he will then use his/her speed and agility to quickly approach and attack his/her opponent from their blind side.

Name: Konoha Gouriki Senpuu
Rank: B
Type: Taijutsu
Element: -
Description: The final evolution of Senpuu, the user will rotate even more furiously by gathering chakra into their limbs before striking, making the spinning blows not only lightning fast but packing quite a bunch. An ideal move against multiple enemies.

Name: Konoha Raiken
Rank: B
Type: Taijutsu
Element: -
Description: The user will use this while in mid-air, beginning to spin at high speeds in order to obtain a furious momentum before driving down upon an enemy with a rotating fist.

Name: Leaf Burning Sky
Rank: B
Type: Taijutsu
Element: -
Description: The user will use this while in mid-air, once the enemy is sent high into the air. The user will then jump in the air, spinning rapidly, and will head butt the enemy with tremendous force, able to possibly rupture the stomach.

Name: Leaf Rising Wind
Rank: B
Type: Taijutsu
Element: -
Description: This jump uses the entire body as a spring by amassing power in the legs before kicking upwards. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky.

Name: Hayabusa Otoshi - Peregrine Falcon Drop
Rank: C
Type: Taijutsu
Element: -
Description: Hayabusa Otoshi is a Taijutsu technique. While at an elevated position, a ninja will grab his opponent from behind. Firmly locking himself to their back, they will lock his ankles to their neck to get their body rigid. They will then plant them head first into the ground. Essentially a belly to back piledriver, the move can provide a great concussion to their opponent's head.

Name: Kosa Ho
Rank: C-B
Type: Taijutsu
Element: -
Description: This technique is used to intercept an incoming leg attack by the opponent. By thrusting the knee up, and driving the elbow down at the same time, the user is able to capture the opponent's limb in between the elbow and knee, stopping the attack. The elbow is driven down with great force, able to effectively break bones. At B rank, this technique is faster, and can effectively shatter the bone.

Name: Lion Combo
Rank: C
Type: Taijutsu
Element: -
Description: A simple taijutsu move used against an aerial opponent. Once the user gets behind the opponent in the air, they will strike them with three elbows, before throwing them into the ground, and striking them in the chest with a downward kick, most likely knocking them unconscious.

Name: Kabuki Sage Dance
Rank: B
Type: Taijutsu
Element: -
Description: The user repeatedly punches the opponent, hopping on one leg to gain momentum, then suddenly appear behind the opponent, and slams there palm, and the opponent along with it, into the ground, forming a very small crater.

Name: Seishun Furu Pawaa
Rank: A
Type: Taijutsu
Element: -
Description:

Name: 1000 Meter Punch
Rank: A
Type: Taijutsu/Medical Ninjutsu
Element: -
Description: The user focuses a large amount of chakra into their fist, then unleash it on the opponent. The force is enough to crack the earth, and send the opponent at least one kilometer(1000 meters) away.

Name: Seishun Furu Pawaa
Rank: A
Type: Taijutsu
Element: -
Description: The user will perform a full frontal assault on an enemy. Typically begun with Shofuu, the user will rise above an enemy in mid-air and gather a large quantity of chakra to their leg, raising upward before releasing it in a downward kick, which will send an enemy crushing to the ground in a great flash of light, making it a powerful attack.

Name: Kokohi no Jutsu – False Place Technique
Rank: D
Type: Genjutsu
Duration: Until Kai is used, or the person realizes they’re under the Genjutsu.
Description: Kokohi no Jutsu is a simple Genjutsu technique which changes the appearance of a nearby object.

Name: Magen • Narakumi no Jutsu - Demonic Illusion • Hell Viewing Technique
Rank: D
Type: Genjutsu
Duration: Until Kai is used, or the person realizes they’re under the Genjutsu.
Description: Magen • Narakumi no Jutsu is a Genjutsu technique that causes its target to see a horrifying vision. The ninja will use the serpent hand seal to cause a circle of leaves to spin and envelop the target and then fall away. Once cast the world will appear normal to the target until they see the illusion.

Name: Kori Shinchuu no Jutsu - Sly Mind Affect Technique
Rank: C
Type: Genjutsu
Duration: Until Kai is used.
Description: Kori Shinchuu no Jutsu is a Genjutsu technique which causes the target to travel around in circles. If the ninja is unable to detect the illusion very quickly, they can become exhausted mentally and physically when they are unable to reach their desired target by traveling along the same path over and over.

Name: Kasumi Juusha no Jutsu - Mist Servant Technique
Rank: C
Type: Genjutsu
Duration: Until Kai is used.
Description: Kasumi Juusha no Jutsu is a Genjutsu technique that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it.

Name: Magen • Jubaku Satsu - Demonic Illusion • Tree Binding Death
Rank: B
Type: Genjutsu
Duration: Until Kai is used.
Description: Magen • Jubaku Satsu is a Genjutsu technique. After forming the needed hand seals, a ninja will disappear and approach his/her target. Once near their target, a tree will grow at their feet and its branches will bind them so they can no longer move. Once the illusion makes them believe they are captured, the user will appear from the tree itself and stab their target with a kunai.

Name: Hana Dizorubu
Rank: B
Type: Genjutsu
Duration: -
Description: This unnamed flower petal technique is a Genjutsu. If a ninja becomes trapped in a Genjutsu or wants to appear to be trapped they can disperse into a shower of flower petals. With this technique these petals will fly around and consume their targets, dissolving their bodies away.

Name: Hana Tonsou
Rank: B
Type: Genjutsu
Duration: -
Description: This unnamed flower petal technique is a Genjutsu. If a ninja comes under attack, she can use this technique to cover her escape. After forming the needed hand seals, the ninja's body will disperse into a shower of flower petals. These petals will confuse and distract an opponent while the user escapes or hides.

Name: Kokuangyou no Jutsu - Journey into Black Darkness Technique
Rank: A
Type: Genjutsu
Duration: 10 posts
Description: Kokuangyou no Jutsu is a Genjutsu technique which causes the ninja's opponent to be enveloped in total darkness. While in the black void, the ninja will be unable to see any incoming attack or threat.

Name: Grotesque Darkness
Rank: A
Type: Genjutsu
Duration: 10 posts
Description: This will cause the area around the target to be enveloped by darkness. Once inside the black space, the target will see grotesque figures said to be tortured criminals, the previous victims of the technique. These grotesqueries will reach out and grab a hold of the target. They will then be thrown into the void to the mercy of a spectral dragon. The horrifying demon can even extend from the targets own body to attack them. All aimed at transfixing the victim with fear and shock while the user herself chokes and kills the target.

Name: Magen • Jigoku Gouka no Jutsu - Demonic Illusion • Hell Fire Technique
Rank: A
Type: Genjutsu
Duration: Until Kai is used.
Description: Magen • Jigoku Gouka no Jutsu is a Genjutsu technique that causes its target to see a vision of fire. After Yoroi forms the needed handseals, a huge ball of fire will descend from the sky to envelope his target. The victims of the genjutsu will believe they are being engulfed by a torrent of fire and flee their location for safety.

Name: Nehan Shouja no Jutsu - Temple of Nirvana Technique
Rank: A
Type: Genjutsu
Duration: Until Kai is used.
Description: Nehan Shouja no Jutsu is a Genjutsu technique that allows the caster to place a large body of people into a unconscious state. The target can avoid the spell by forming and using the dispel skill.
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"Toshihiro Yamaguchi"
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Join date : 2010-07-20

PostSubject: Re: Koddy Sino's Application   Wed Aug 04, 2010 1:29 pm

I don't believe we're allowing anyone to start at the rank of S.

For an ANBU I expect much more in personality, appearance, and preferred wardrobe.

Your history should be several paragraphs long, covering everything major that's happened in his life up until this point. It doesn't matter if no one knows about him, or even if he doesn't know about his past, it still happened and should be explained in detail.

If you need help expanding on those fields, I'd be happy to assist you, just throw a PM my way ^^
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