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 Oonishi, Kamiko {Done}

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Khid@aye
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PostSubject: Oonishi, Kamiko {Done}   Sun Jul 11, 2010 2:02 pm

Basic Info

Name: Oonishi, Kamiko

Nickname/Alias: Turtle

Age: 10

Gender: Female
Important Family Members: That depends...What do you consider important?

Personality: Kamiko could be described as a normal young girl, depending on who you are. If you find someone who often finds herself talking to inanimate objects, her bird, herself, or her alter ego normal, than yes, she's perfectly normal. Kamiko, for starters, has a pet bird named Yumi. This bird is probably a duck, they aren't sure; it isn't exactly native to their parts. Yumi and Kamiko are completely and utterly inseparable. They do everything together, including converse as far as Kamiko is concerned. Next, we should discuss Kamiko's obsession with nature. Being stranded in a desert is a difficult thing for her, as she is absolutely enthralled with the concept of plant-life, and life in general. She is often found hiding in the greenhouses that, for most of her childhood, she had to sneak into. Kamiko is surprisingly perceptive and wise for her age, and can probably be best described as whimsical, or senile. Kamiko's alter ego, or separate self is called Turtle, nothing more nothing less. Her alter ego is very timid and awkward, and never talks to anyone at all. She is equally as attached to Yumi; thought that's the only thing the two share besides their body. Turtle is in love with the water, and could care less about life, its wonders, or the various forms of life around her. When Turtle is dominant, one can always find Kamiko at the oasis that's just a short distance to the west of the village.

General Appearance

Basic looks
Kamiko is a young girl, of the age 10. She isn't very tall, though she is about the average height for a girl of the age ten, standing at four-foot-seven-inches tall. She is also very skinny for a young child, though she doesn't seem like she would have grown out of her baby fat just yet. Her face is cute, small, and round, like a child's. Her slightly tanned skin along with her small, black eyes, and straight black hair often make other mistake her for being asian. The tan is actually just the product of her home environment, she was born very pale. She has a button nose, thin pink lips, a round chin, and tiny ears. Kamiko is only ten, and because of that her body hasn't started to develop or fill in just yet. So her chest is flat, and her hips are narrow. Her feet are often dirty and possible cut up, because she doesn't like to wear shoes.

Height: 4' 7"

Weight: 85 lbs.
Preferred wardrobe: Kamiko doesn't enjoy wearing shoes, or jewelry of any sort, except for the Sunagakure charm her father made her. She doesn't wear make up, and she doesn't like to wear hats. In fact, the only thing she does like to wear is an assortment of brightly-colored sun dresses, which she has a closet full of. She also often enjoys putting flowers in her hair, though only small ones, because the big ones might inconvenience Yumi.
Extra Features: Minus the bird on her head? Nothing


Bloodline Information

Kekkei Genkai: Kamiko is the first that she knows of to have shown her particular innate ability, so it isn't really a Kekkei Genkai, and doesn't have a name.

Description: Her innate ability doesn't seem to be any more than a simple connection to nature at the moment. However, as she develops that will change. She will soon find that she is able to conjure seeds with chakra, and use her chakra as a sort of miracle grow for plants. With the water element she even has the potential to manipulate plants. However, unlike Mokuton she is unable to manipulate things like trees, as they would be too stiff for her to move. However, this would be much later in her career as a shinobi. Kamiko also finds herself to be the attraction of various animals, usually of the younger variety. With the right training, and the use of her unique mutation, she would even be able to learn to communicate with them, or become one of them herself for a short time. She has made something of a pact with an odd bird that she doesn't know the species of, one that has imprinted on her.

Physical Traits -
Ability Overview
-Animal attraction/Tiān - Birth - Animals are attracted to her, though they can't communicate. This often shows itself in that she is followed by birds, puppies, etc.
-Imprinting(Animal Pact)/Fēng - Birth - She is able to create something of a pact with a single animal at a time, making them partners in much the same way as the Inuzuka's dogs, though they can't preform jutsu together and their communication is minimal until later on.
-Fertilizing Chakra/Shuǐ - Genin rank - Basically, she is able to pour her chakra into a plant, causing it to grow instantly.
-Chakra Seeds/Zé - Chuunin rank - She is able to create seeds for certain plants out of chakra, and plant them. Without fertilizing chakra they would grow as a normal plant does.
-Animal Communication/Huǒ - Chuunin rank - This allows her to communicate with animals in their vernacular, and understand them in the same way she understands a human.
-Plant Manipulation/Shān - Jounin rank - Using a special form of Water chakra, she is able to manipulate plants; she can't manipulate trees.
-Spirit animal transformation/Léi - S-rank - Using an advanced seal along with her mutation, she is able to transform into a form of the animal she has made a pact with, though much larger and capable of using her mutation's other abilities. This lasts only a few posts, depending on the form and her chakra level.


Rank and Skill Information

Village: Sunagakure no Sato

Rank: Genin
Letter Rank C
Group affiliation -

Specialties:
- Main: Fuuinjutsu
-Sub: Ninjutsu
-Sub: Weaponry
-Combination(Must have admin permission)

Advanced/Secondary Skills: Does animal handling, or herbology count?

Elemental & Jutsu Information

Elemental Affinity

Primary Element Water
Secondary Element -
Advanced Element -
Combination -

Jutsu (If they All don't fit, put in another post)


History/Rp Sample

Rp Sample:

History:
Childhood
Kamiko was born to a pair of loving parents, one of which was a shinobi and the other was an aspiring artist. Her mother always loved to paint, because she felt it allowed her to manipulate the world to be exactly how she wanted it to be. She would paint anything and everything, and always incorporate flowers. This was probably the nature of Kamiko's obsession. She was always a little off, even as an infant. There were days when she did absolutely nothing but breathe, sleep, and eat. She wouldn't make a sound; and then the next day she'd be the loudest, happiest little thing on the face of the planet. At first her parents shrugged it off, but as she grew they began to notice that something was extremely off about her. Actually, they noticed two things. The first was that from birth animals seemed to come to her like she was magnetic. The day she was born, the windows of the hospital room were filled with birds, staring directly at her. The second thing was Turtle, the name of her alter ego. They didn't see any real harm in either of these things, though; her parents were always a very accepting lot.

Academy
The first day of the Academy would be the best of her life. They were right next to the greenhouse, she had tons of fun, they fed her, it was a great day. However, the thing that made it the best day was what happened as she was leaving the academy. She tripped and fell, only to find an egg lying in the sand in front of her face. Brushing herself off, she picked up the egg and brought it home. A short time later, the egg would hatch into a bird that none of them recognized. The bird instantly imprinted on Kamiko, and their life would begin together. When it was young it stayed at home with Kamiko's mother, while she went to the academy. However, as Kamiko grew so did the bird, and eventually the bird would fly with her to the academy, and wait in the shadows of the tree in the play yard until she left. With her newest companion the years went by fast, and suddenly she was ten years old.

Graduating
Graduating from the academy was the easiest part. She simply answered their questions, preformed their jutsu, took their headband, and ran off home to her parents. That night they feasted on a vegan meal, which was the diet of the entire family, and laughed and celebrated with each other until dawn. She would then sleep in, and start her first day as a shinobi kind of late. For the first few weeks she trained with her father, while the village sorted out teams. Still in the process, though, and with her father now taking missions again, Kamiko began her own exploits as a shinobi. She had her father make her a duplicate of his sunagakure charm, which was what he wore instead of a headband, which she now wore around her neck. With that, she began to take on the easy missions around the village, E and D ranked stuff, to bring a little money into the house that she would use to help at the greenhouse, and to buy supplies for her mother's painting.


Last edited by Kamiko Oonishi on Mon Jul 12, 2010 6:15 pm; edited 7 times in total
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PostSubject: Re: Oonishi, Kamiko {Done}   Sun Jul 11, 2010 2:31 pm

Name: Bunshin no Jutsu - Doppelganger Technique
Rank: E
Classification: Ninjutsu
Element: -
Requirements: Handseals
Description: This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).

Name: Henge no Jutsu - Transformation Technique
Rank: E
Classification: Ninjutsu
Element: -
Requirements: Hand seals
Description: This jutsu allows the user to assume the appearance of another person, animal, or object. This is one of the basic jutsu taught at the Konoha Ninja Academy. Fundamentally, all ninja know this jutsu. The transformation jutsu is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on the inexperienced ninja.

Name: Nawanuke no Jutsu
Rank: E
Classification: Ninjutsu
Element -
Requirements: -
Description: A basic jutsu taught at the Konoha Ninja Academy, this jutsu allows a ninja to free themselves if they have been tied up.

Name: Genjutsu Kai
Rank: E-S
Classification: Ninjutsu
Element: -
Requirements: -
Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.

Name: Shunshin no Jutsu - Body Flicker Technique
Rank: D-S
Classification: Ninjutsu
Element: -
Requirements: -
Description: This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's reflexes. The amount of chakra required depends on the overall distance between the user and their intended destination.

Name: Kinobori no Waza - Act of Tree Climbing
Rank: E
Classification: Ninjutsu
Element -
Requirements: -
Description: Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed.

Name: Suimen Hokou no Waza - Act of Water Surface Walking
Rank: E
Classification: Ninjutsu
Element -
Requirements: -
Description: A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water.

Name: Ayatsuito no Jutsu - String Reeling Technique
Rank: E
Classification: Ninjutsu
Element -
Requirements: -
Description: Ayatsuito no Jutsu is a Ninjutsu technique utilizing wire. This string can be used in rappeling, or as a method to tie down and restrict the movement of an opponent. The Uchiha clan also utilizes the wire in their Sharingan Soufuusha Sannotachi technique. The wire allows the clan member to pin down an opponent, and then unleash a torrent of fire upon them.


Name: Bikou Ninjutsu - Shadowing Stealth Technique
Rank: E
Classification: Ninjutsu
Element: -
Requirements: -
Description: Bikou Ninjutsu is the technique ninjas use to follow their targets covertly. The manner in which the ninja shadows their target can differ, from the basic hiding under a nearby object, to using a jutsu to turn oneself invisible.

Name: Kawarimi no Jutsu - Change of Body Stance Technique
Rank: E
Classification: Ninjutsu
Element: -
Requirements: -
Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Explosive tags can be attached to the replacement for an added surprise. Fundamentally, all ninja know this technique.

Name:Mizurappa - Violent Water Wave
Rank:C
Type:Ninjutsu
Element:Water
Description:Suiton • Mizurappa is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, the user will expel a strong jet of water at his opponent.

Name: Mizu Shuugou no Jutsu
Rank: C
Type: Ninjutsu
Element: Suiton
This jutsu allows the user to gather water from the environment around him, like from the air, soil, etc. However, if in dry lands, this jutsu is useless.

Name: Daibakuryuu no Jutsu - Great Exploding Current
Rank: C
Type: Ninjutsu
Element: Suiton
Description: Suiton • Daibakuryuu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals a vortex of water will form, sucking anything on the surface above it down to the depths below.

Name: Taihoudan - Large Projectile
Rank: C
Type: Ninjutsu
Element: Suiton
Description: Suiton • Taihoudan is a Ninjutsu technique utilizing the Water Elements. Kamiko will generate water in his mouth and spit it as a stream at his target.

Name: Teppoudama - Bullet
Rank: C
Type: Ninjutsu
Element: Suiton
Description: Suiton • Teppoudama is a Ninjutsu technique utilizing the Water Element. After forming the necessary hand seals, the user manifests a large amount of water in his mouth which he can then spit at his opponent as a large spherical projectile.

Name: Suirou no Jutsu - Water Prison Technique
Rank: C
Type: Ninjutsu
Element: Suiton
Description: Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby.

Name: Mizu Bunshin no Jutsu - Water Clone Technique
Rank: C
Type: Ninjutsu
Element: Suiton
Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited however; it can not travel very far from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state.

Name: Mizuame Nabara - Starch Syrup Capture Field
Rank: C
Type: Ninjutsu
Element: Suiton
Description: Suiton • Mizuame Nabara is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, Kamiko will expel a sticky liquid from his gullet. This liquid can cover approximately 20 square meters. If the target runs on top of the liquid, their feet will become glued to its sticky surface. If the ninja focuses chakra to their feet before touching the surface, they can hover above and move over it without hindrance. This allows Izumo or a comrade to charge and attack without fear of becoming bogged down as well.

Name: Hahonryuu - Destruction Torrent
Rank: C - S
Type: Ninjutsu
Element: Suiton
Description: Suiton • Hahonryuu is a Ninjutsu technique utilizing the Water Element. To use this technique Kamiko will generate water to use against his opponent. Depending on the amount of chakra put into the technique is how much water will be generated.

Name: Shikoku Fuuin
Rank: C
Type: Fuuinjutsu
Duration: -
Description: Shikoku Fuuin is a Fuuinjutsu technique used by Kamiko. By forming the needed sealing chakra on her finger, Kamiko can engrave a message into an object.

Name: Five Seals Barrier
Rank: C
Type: Fuuinjutsu
Duration: -
Description: This technique creates a barrier around a place by placing four forbidden tags around a fifth. The only way to remove the barrier is by removing all five tags simultaneously. Not only would this require a group of at least five people, it also requires an immense search, since the four tags can be scattered in any direction, as far as 800 meters from the fifth seal. This makes breaking through this barrier almost impossible.


Yumi:

Yumi is the bird that has been Kamiko's companion for years. It looks kind of like a duck, but unlike a duck it seems to be able to survive in the desert climate. It does prefer to be in the water, and will spend its time away from Kamiko inside in their bathtub or at the oasis, and it eats in a very similar way as a duck's diet. The bird doesn't fight for or with Kamiko, it's just her animal companion.


Last edited by Kamiko Oonishi on Mon Jul 12, 2010 6:23 pm; edited 2 times in total
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PostSubject: Re: Oonishi, Kamiko {Done}   Mon Jul 12, 2010 4:12 pm

my only issue is the kkg/innate, due to the fact that we impose a limit on the amount allowed, so we don't have hundreds of them. And the abilities seem to fall into the kkg category.
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PostSubject: Re: Oonishi, Kamiko {Done}   Mon Jul 12, 2010 6:10 pm

Please clarify what I need to change..?

Do you mean it has too many abilities, or that you have a limit as to the amount of kkg's on the site?
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PostSubject: Re: Oonishi, Kamiko {Done}   Mon Jul 12, 2010 6:32 pm

Approved
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Oonishi, Kamiko {Done}
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